New study results by a research team at the University of Cologne show that future teachers increasingly want to use computer games in the classroom. The study identifies particularly relevant aspects ...
Teachers of years 1-10 see the benefits of hands-on computer science and AI education but lack the right tools to engage ...
It’s 2024! Chalkboards, heavy textbooks, and other analog tools of the past have no place in today’s schools. Over the last few decades, applied technology in the classroom has grown by leaps and ...
When it comes to improving education, many have pointed to the importance of technology in the classroom. Using computers is supposed to make students more excited to learn, enable them to absorb ...
As 21st-century teachers, we are expected to help students master the technological tools they will use in college and the workplace. But in many districts, the one-computer classroom is not extinct.
There’s no denying it: Classroom learning is changing. Classrooms today could be in person, online, or hybrid. Classrooms may be student-driven, might focus on project-based learning, or may offer ...
Students in Computer and Information Science classes have reacted positively to the increasing adoption of the Structured, Active, In-class Learning Initiative, also known as the “flipped classroom” ...
This story is part of a special project called Big Ideas in which EdWeek reporters ask hard questions about K-12 education’s biggest challenges and offer insights based on their extensive coverage and ...
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